Here is my new creature as based on a concept by Kemp Remillard.
The base mesh was modeled in Maya, sculpting was done in Zbrush, texturing in Zbrush and Photoshop, rendering in Maya with Mental Ray, and final comp done in Fusion with some minor post in Photoshop.
The whole thing took about 2 weeks on-and-off to complete. Any crits or comments are welcome. :)
[url=http://www.sanjaychand.com/frontBackComp_2k_v02.jpg]Link to High Res[/url] / [url=http://www.vimeo.com/2160142]Link to Flash Turntable[/url] / [url=http://www.sanjaychand.com/renderPassesComp.jpg]Link to Render Passes[/url]